TA的每日心情 | 开心 2021-12-13 21:45 |
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签到天数: 15 天 [LV.4]偶尔看看III
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音乐播放器源代码
/******做着玩的,很简易,有打开,播放,暂停,退出等功能,只能播放本地音乐,没有实现联网功能,支持wav格式和MP3。*******/
MusicPlayerDlg.cpp:
- // MusicPlayerDlg.cpp : implementation file//
- #include "stdafx.h"
- #include "MusicPlayer.h"
- #include "MusicPlayerDlg.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CAboutDlg dialog used for App About
- class CAboutDlg : public CDialog
- {
- public:
- CAboutDlg();
- // Dialog Data
- //{{AFX_DATA(CAboutDlg)
- enum { IDD = IDD_ABOUTBOX };
- //}}AFX_DATA
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CAboutDlg)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- //{{AFX_MSG(CAboutDlg)
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
- {
- //{{AFX_DATA_INIT(CAboutDlg)
- //}}AFX_DATA_INIT
- }
- void CAboutDlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CAboutDlg)
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
- //{{AFX_MSG_MAP(CAboutDlg)
- // No message handlers
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CMusicPlayerDlg dialog
- CMusicPlayerDlg::CMusicPlayerDlg(CWnd* pParent /*=NULL*/)
- : CDialog(CMusicPlayerDlg::IDD, pParent)
- {
- //{{AFX_DATA_INIT(CMusicPlayerDlg)
- m_TextFilePath = _T("");
- //}}AFX_DATA_INIT
- // Note that LoadIcon does not require a subsequent DestroyIcon in Win32
- m_hIcon = AfxGetApp()->LoadIcon(IDI_Music);
- }
- void CMusicPlayerDlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CMusicPlayerDlg)
- DDX_Text(pDX, IDC_EDIT2, m_TextFilePath);
- DDV_MaxChars(pDX, m_TextFilePath, 100);
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CMusicPlayerDlg, CDialog)
- //{{AFX_MSG_MAP(CMusicPlayerDlg)
- ON_WM_SYSCOMMAND()
- ON_WM_PAINT()
- ON_WM_QUERYDRAGICON()
- ON_BN_CLICKED(IDC_BTN_OPEN, OnBtnOpen)
- ON_BN_CLICKED(IDC_BTN_PLAY, OnBtnPlay)
- ON_BN_CLICKED(IDC_BTN_PAUSE, OnBtnPause)
- ON_BN_CLICKED(IDC_BTN_STOP, OnBtnStop)
- ON_BN_CLICKED(IDC_BTN_HELP, OnBtnHelp)
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CMusicPlayerDlg message handlers
- BOOL CMusicPlayerDlg::OnInitDialog()
- {
- CDialog::OnInitDialog();
- // Add "About..." menu item to system menu.
- PlaySound("C:\\Users\\Administrator\\Desktop\\Audio.wav",NULL,SND_FILENAME|SND_ASYNC|SND_LOOP);
- // IDM_ABOUTBOX must be in the system command range.
- ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
- ASSERT(IDM_ABOUTBOX < 0xF000);
- CMenu* pSysMenu = GetSystemMenu(FALSE);
- if (pSysMenu != NULL)
- {
- CString strAboutMenu;
- strAboutMenu.LoadString(IDS_ABOUTBOX);
- if (!strAboutMenu.IsEmpty())
- {
- pSysMenu->AppendMenu(MF_SEPARATOR);
- pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
- }
- }
- // Set the icon for this dialog. The framework does this automatically
- // when the application"s main window is not a dialog
- SetIcon(m_hIcon, TRUE); // Set big icon
- SetIcon(m_hIcon, FALSE); // Set small icon
-
- // TODO: Add extra initialization here
- return TRUE; // return TRUE unless you set the focus to a control
- }
- void CMusicPlayerDlg::OnSysCommand(UINT nID, LPARAM lParam)
- {
- if ((nID & 0xFFF0) == IDM_ABOUTBOX)
- {
- CAboutDlg dlgAbout;
- dlgAbout.DoModal();
- }
- else
- {
- CDialog::OnSysCommand(nID, lParam);
- }
- }
- // If you add a minimize button to your dialog, you will need the code below
- // to draw the icon. For MFC applications using the document/view model,
- // this is automatically done for you by the framework.
- void CMusicPlayerDlg::OnPaint()
- {
- if (IsIconic())
- {
- CPaintDC dc(this); // device context for painting
- SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
- // Center icon in client rectangle
- int cxIcon = GetSystemMetrics(SM_CXICON);
- int cyIcon = GetSystemMetrics(SM_CYICON);
- CRect rect;
- GetClientRect(&rect);
- int x = (rect.Width() - cxIcon + 1) / 2;
- int y = (rect.Height() - cyIcon + 1) / 2;
- // Draw the icon
- dc.DrawIcon(x, y, m_hIcon);
- }
- else
- {
- CDialog::OnPaint();
-
- }
- }
- // The system calls this to obtain the cursor to display while the user drags
- // the minimized window.
- HCURSOR CMusicPlayerDlg::OnQueryDragIcon()
- {
- return (HCURSOR) m_hIcon;
- }
- void CMusicPlayerDlg::OnBtnOpen()
- {
- // TODO: Add your control notification handler code here
- CFileDialog dig(TRUE,NULL,NULL,OFN_FILEMUSTEXIST|
- OFN_PATHMUSTEXIST,
- "mp3文件(*MP3)|*.mp3|wav文件(*wav)|*.wav|所有文件(*.*)|*.*||");
- if(IDCANCEL==dig.DoModal())
- return;
- CString strFilePath=dig.GetPathName();
- SetDlgItemText(IDC_EDIT2,strFilePath);
- mciSendCommand(m_IDdevice,MCI_CLOSE,0,0);
- //打开一首歌曲
- MCI_OPEN_PARMS mciOpenParms;
- mciOpenParms.lpstrElementName=strFilePath;
- //MessageBox(strFilePath);
- mciSendCommand(NULL,MCI_OPEN,MCI_OPEN_ELEMENT|MCI_WAIT,(DWORD)&mciOpenParms);
- m_IDdevice=mciOpenParms.wDeviceID;
- }
- void CMusicPlayerDlg::OnBtnPlay()
- {
- // TODO: Add your control notification handler code here
- MCI_PLAY_PARMS mciPlayParms;
- mciPlayParms.dwCallback=NULL;
- mciPlayParms.dwFrom=0;
- mciSendCommand(m_IDdevice,MCI_PLAY,MCI_FROM|MCI_NOTIFY,(DWORD)&mciPlayParms);
-
- }
- void CMusicPlayerDlg::OnBtnPause()
- {
- // TODO: Add your control notification handler code here
- CString str;
- GetDlgItemText(IDC_BTN_PAUSE,str);
- if(str=="暂停")
- { mciSendCommand(m_IDdevice, MCI_PAUSE,0,0);
- SetDlgItemText(IDC_BTN_PAUSE,"继续");
- }else{
- mciSendCommand(m_IDdevice, MCI_RESUME,0,0);
- SetDlgItemText(IDC_BTN_PAUSE,"暂停");
- }
- }
- void CMusicPlayerDlg::OnBtnStop()
- {
- // TODO: Add your control notification handler code here
- SetDlgItemText(IDC_EDIT2,"");
- mciSendCommand(m_IDdevice,MCI_STOP,0,0);
- mciSendCommand(m_IDdevice,MCI_CLOSE,0,0);
-
- }
- void CMusicPlayerDlg::OnBtnHelp()
- {
- // TODO: Add your control notification handler code here
- CAboutDlg dlgAbout;
- dlgAbout.DoModal();
-
- }
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MusicPlayer.cpp:
- // MusicPlayer.cpp : Defines the class behaviors for the application.//#include "stdafx.h"#include "MusicPlayer.h"#include "MusicPlayerDlg.h"#ifdef _DEBUG#define new DEBUG_NEW#undef THIS_FILEstatic char THIS_FILE[] = __FILE__;#endif/////////////////////////////////////////////////////////////////////////////// CMusicPlayerAppBEGIN_MESSAGE_MAP(CMusicPlayerApp, CWinApp) //{{AFX_MSG_MAP(CMusicPlayerApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp)END_MESSAGE_MAP()/////////////////////////////////////////////////////////////////////////////// CMusicPlayerApp constructionCMusicPlayerApp::CMusicPlayerApp(){ // TODO: add construction code here, // Place all significant initialization in InitInstance}/////////////////////////////////////////////////////////////////////////////// The one and only CMusicPlayerApp objectCMusicPlayerApp theApp;/////////////////////////////////////////////////////////////////////////////// CMusicPlayerApp initializationBOOL CMusicPlayerApp::InitInstance(){ AfxEnableControlContainer(); // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need.#ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL#else Enable3dControlsStatic(); // Call this when linking to MFC statically#endif CMusicPlayerDlg dlg; m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDOK) { // TODO: Place code here to handle when the dialog is // dismissed with OK } else if (nResponse == IDCANCEL) { // TODO: Place code here to handle when the dialog is // dismissed with Cancel } // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application"s message pump. return FALSE;}
复制代码
程序运行截图:
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做的很简易,只为了解,学习,记录,共享之用
如需下载程序,我给网盘:链接: http://pan.baidu.com/s/1nuKkyM1 密码: wxvk
联系邮箱:xhsgg12302@outlook.com
2016_12_30
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