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[实例教程]Android 左右滑动控件

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发表于 2011-10-22 12:20:48 | 显示全部楼层 |阅读模式
  Android平台上可以左右滑动的控件,总共3个文件,其中一个用于是Activity









       包括三个类:
       1. SlipView用于显示

java代码: package eoe.swipeTest;



import android.content.Context;

import android.graphics.Bitmap;

import android.graphics.Canvas;

import android.graphics.drawable.BitmapDrawable;

import android.util.AttributeSet;

import android.util.Log;

import android.view.MotionEvent;

import android.view.View;

/**

* Slip the front part to some dock position

*

* @author diydyq

*

*/

public class SlipView extends View {

private static final String TAG = "SlipView";

/** Listen slip on the block, no matter the event is success or fail */

private OnSlipListener onSlipListener;

/** Slip entity to set the value about backImage, frontImage position */

private SlipEntity slipEntity;

private float tmpTouchX;

private float tmpTouchGap;

public SlipView(Context context)

{

super(context);

Bitmap backImage = ((BitmapDrawable) getResources().getDrawable(R.drawable.back5)).getBitmap();

Bitmap frotImage = ((BitmapDrawable) getResources().getDrawable(R.drawable.frot1)).getBitmap();

this.slipEntity = new SlipEntity(backImage, frotImage);

}

public SlipView(Context context, AttributeSet attr)

{

super(context, attr);

Bitmap backImage = ((BitmapDrawable) getResources().getDrawable(R.drawable.back5)).getBitmap();

Bitmap frotImage = ((BitmapDrawable) getResources().getDrawable(R.drawable.frot1)).getBitmap();

this.slipEntity = new SlipEntity(backImage, frotImage);

}

public SlipView(Context context, SlipEntity slipEntity)

{

super(context);

this.slipEntity = slipEntity;

}

@Override

protected void onDraw(Canvas canvas)

{

super.onDraw(canvas);

if (!this.slipEntity.isInit)

{

Log.v(TAG, "Init SlipEntity");

this.slipEntity.initSlipEntity(this.getWidth(), this.getHeight());

}

canvas.drawBitmap(this.slipEntity.getBackImage(), this.slipEntity.xBackStart, this.slipEntity.yBackStart, null);

canvas.drawBitmap(this.slipEntity.getFrotImage(), this.slipEntity.xFrotStart, this.slipEntity.yFrotStart, null);

}

/**

* listen touch events and notify listener

*/



@Override

public boolean onTouchEvent(MotionEvent event)

{

Log.v(TAG, "Touch Position:" + event.getX());

switch (event.getAction())

{

case MotionEvent.ACTION_DOWN:

// Log.v(TAG, "Down");

if (this.slipEntity.isPointInImage(SlipEntity.FLAG_FROT, event.getX(), event.getY()))

{

this.tmpTouchX = event.getX();

this.tmpTouchGap = event.getX() - this.slipEntity.xFrotStart;

}

break;

case MotionEvent.ACTION_MOVE:

// Log.v(TAG, "Move");

this.slipEntity.isReachRight();

this.slipEntity.isReachLeft();

// if point(x,y) is not in back image, front image will not move

if (this.slipEntity.isPointInImage(SlipEntity.FLAG_BACK, event.getX(), event.getY()))

{

// Log.v(TAG, "Move2");

this.slipEntity.xFrotStart = event.getX() - this.tmpTouchGap;

}

break;

case MotionEvent.ACTION_UP:

Log.v(TAG, "Up");

int flagLR = 0;

if(event.getX() < this.tmpTouchX)

flagLR = 1;

else

flagLR = 2;

float dockPer = this.slipEntity.isDock();

if (dockPer != -1)

{

// Dock at some Position

if (this.onSlipListener != null)

this.onSlipListener.slipDock(slipEntity, event, this.slipEntity.getCurDockPer());

if (event.getX() < this.tmpTouchX)

{

// Slip: <==

if (dockPer == 0.0)

{

// Reached

if (this.onSlipListener != null)

this.onSlipListener.slipLeft(slipEntity, event, true);

}

else

{

// Not Reached

this.slipEntity.xFrotStart = this.slipEntity.getCurDockPos();

if (this.onSlipListener != null)

this.onSlipListener.slipLeft(slipEntity, event, false);

}

}

else

{

// Slip: ==>

if (dockPer == 1.0)

{

// Reached

if (this.onSlipListener != null)

this.onSlipListener.slipRight(slipEntity, event, true);

}

else

{

// Not Reached

this.slipEntity.xFrotStart = this.slipEntity.getCurDockPos();

if (this.onSlipListener != null)

this.onSlipListener.slipRight(slipEntity, event, false);

}

break;

}

}

else

{

// No dock

this.slipEntity.xFrotStart = this.slipEntity.getCurDockPos();

if(flagLR == 1)

this.onSlipListener.slipLeft(slipEntity, event, false);

else

this.onSlipListener.slipRight(slipEntity, event, false);

}

// if (event.getX() < this.tmpTouchX)

// {

// // Slip: <== // if (this.slipEntity.isReachLeft())

// { // // Reached

// if (this.onSlipListener != null)

// this.onSlipListener.slipLeft(slipEntity, event, true);

// }

// else

// {

// // Not Reached

// this.slipEntity.xFrotStart = this.slipEntity.getCurDockPos();

// if (this.onSlipListener != null)

// this.onSlipListener.slipLeft(slipEntity, event, false);

// }

// }

// else

// {

// // Slip: ==>

// if (this.slipEntity.isReachRight())

// {

// // Reached

// if (this.onSlipListener != null)

// this.onSlipListener.slipRight(slipEntity, event, true);

// }

// else

// {

// // Not Reached

// this.slipEntity.xFrotStart = this.slipEntity.getCurDockPos();

// if (this.onSlipListener != null)

// this.onSlipListener.slipRight(slipEntity, event, false);

// }

// break;

// }

}

this.invalidate();

return true;

}

/**

* Listener on slip event on slippery view author diydyq

*

*/

public interface OnSlipListener

{

/**

* Listen a slip after touch down and up, not including touch move

*

* @param slipEntity

* @param event

* @param isSuccess

*/



public abstract void slipLeft(SlipEntity slipEntity, MotionEvent event, boolean isSuccess);

/**

* Listen a slip after touch down and up, not including touch move

*

* @param slipEntity

* @param event

* @param isSuccess

*/

public abstract void slipRight(SlipEntity slipEntity, MotionEvent event, boolean isSuccess);

/**

* Listen some dock(more than DOCK_L,DOCK_R), normally need not implement it unless more docks are needed.

*

* @param slipEntity

* @param event

* @param dockPer

*/

public abstract void slipDock(SlipEntity slipEntity, MotionEvent event, float dockPer);

}

public OnSlipListener getOnSlipListener()

{

return onSlipListener;

}

public void setOnSlipListener(OnSlipListener onSlipListener)

{

this.onSlipListener = onSlipListener;

}

}
2. SlipEntity用于调整前景、背景图片位置等的操作。

java代码:
package eoe.swipeTest;



import java.util.HashMap;

import java.util.Map;

import android.graphics.Bitmap;

import android.util.Log;

/**

* Slip entity used to set position and maybe boundary of back and front image

*

* @author diydyq

*

*/

public class SlipEntity {

public static final int FLAG_BACK = 1;

public static final int FLAG_FROT = 2;

public static final float DOCK_L = 0;

public static final float DOCK_M = (float)0.5;

public static final float DOCK_R = 1;

public static final float MICRO_X = 10;

/** Background image */

Bitmap backImage;

/** Front image */

Bitmap frotImage;

/** Start Position of back image */

float xBackStart;

/** Start Position of back image */

float yBackStart;

/** Start Position of front image */

float xFrotStart;

/** Start Position of front image */

float yFrotStart;

/** initial Position of front image */

float xFrotInitPos;

/** initial Position of front image */

float yFrotInitPos;

/** Margin of front and back image in X-Axis */

float xMarginLeft;

/** Margin of front and back image in Y-Axis */

float yMarginTop;

/** Containing dock position of the front image */

Map<Float, Float> dockPosList = new HashMap<Float, Float>();

/** Current dock Percentage: DOCK_L | DOCK_M | DOCK_R */

float curDockPer = DOCK_L;

/** Weather has invoked initSlipEntity() */

boolean isInit = false;

public SlipEntity()

{

}

public SlipEntity(Bitmap backImage, Bitmap frotImage)

{

this.backImage = backImage;

this.frotImage = frotImage;

}

public SlipEntity(float xBackStart, float yBackStart, float xFrotStart, float yFrotStart)

{

this.xBackStart = xBackStart;

this.yBackStart = yBackStart;

this.xFrotStart = xFrotStart;

this.yFrotStart = yFrotStart;

}

public void initSlipEntity(float viewWidth, float viewHeight)

{ 86. this.xBackStart = (viewWidth - this.backImage.getWidth()) / 2;

this.yBackStart = (viewHeight - this.backImage.getHeight()) / 2;

this.xMarginLeft = 5;

this.yMarginTop = (this.backImage.getHeight() - this.frotImage.getHeight()) / 2;

this.xFrotInitPos = this.xBackStart + this.xMarginLeft;

this.yFrotInitPos = this.yBackStart + this.yMarginTop;

this.xFrotStart = this.xFrotInitPos;

this.yFrotStart = this.yFrotInitPos;

// Add dock position

float dockL = this.xFrotInitPos;

float dockR = this.xBackStart + this.backImage.getWidth() - this.frotImage.getWidth() - this.xMarginLeft;

this.dockPosList.put(DOCK_L, dockL);

this.dockPosList.put(DOCK_R, dockR);

for(Float dockPer : this.dockPosList.keySet())

{

if(this.dockPosList.get(dockPer) == 0)

{

float docPos = (dockR - dockL) * dockPer + this.dockPosList.get(DOCK_L);

this.dockPosList.put(dockPer, docPos);

}

}

// Dock at current position

this.xFrotStart = this.dockPosList.get(this.curDockPer);

this.isInit = true;

// For debug information

StringBuilder sb = new StringBuilder();

sb.append("BackImageW:" + this.backImage.getWidth() + "\n");

sb.append("BackImageH:" + this.backImage.getHeight() + "\n");

sb.append("FrotImageW:" + this.frotImage.getWidth() + "\n");

sb.append("FrotImageH:" + this.frotImage.getHeight() + "\n");

sb.append("xBackStart:" + xBackStart + "\n");

sb.append("yBackStart:" + yBackStart + "\n");

sb.append("xMarginLeft:"+ xMarginLeft + "\n");

sb.append("yMarginTop:" + yMarginTop + "\n");

sb.append("xFrotInitP:" + xFrotInitPos + "\n");

sb.append("yFrotInitP:" + yFrotInitPos + "\n");

sb.append("xFrotStart:" + xFrotStart + "\n");

sb.append("yFrotStart:" + yFrotStart + "\n");

Log.v("SlipEntity", sb.toString());

}

/**

* Weather the front image reaches the max right of background image, if true, set xFrotStart to max right.

* @return

*/

public boolean isReachRight()

{

if(this.xFrotStart > this.dockPosList.get(DOCK_R))

{

this.curDockPer = DOCK_R;

this.xFrotStart = this.dockPosList.get(DOCK_R);

return true;

}

else

{

return false;

}

}

/**

* Weather the front image reaches the max left of background image, if true, set xFrotStart to max left.

* @return

*/

public boolean isReachLeft()

{

if(this.xFrotStart < this.dockPosList.get(DOCK_L))

{

this.curDockPer = DOCK_L;

this.xFrotStart = this.dockPosList.get(DOCK_L);

return true;

}

else

{

return false;

}

}

/**

* Weather the point(x,y) is in the area of back or front image

* @param type FLAG_FROT(front image) | FLAG_BACK(back image)

* @param x X-coordinate of point

* @param y Y-coordinate of point

* @return weather the point is in specified area

*/

public boolean isPointInImage(int type, float x, float y)

{

float rPointX;

float rPointY;

switch(type)

{

case FLAG_FROT:

rPointX = this.xFrotStart + this.frotImage.getWidth();

rPointY = this.yFrotStart + this.frotImage.getHeight();

if (x > this.xFrotStart && y > this.yFrotStart && x < rPointX && y < rPointY)

return true;

else

return false;

case FLAG_BACK:

rPointX = this.xBackStart + this.backImage.getWidth();

rPointY = this.yBackStart + this.backImage.getHeight();

if (x > this.xBackStart && y > this.yBackStart && x < rPointX && y < rPointY)

return true;

else

return false;

default:

return false;

}

}

/**

* Is the current touch in some dock position

* @return return dockPer if in, or -1 while no match

*/

public float isDock()

{

for(float dockPer : this.dockPosList.keySet())

{

float dockPos = this.dockPosList.get(dockPer);

java代码:
if(this.xFrotStart > dockPos - MICRO_X && this.xFrotStart < dockPos + MICRO_X)

{

this.curDockPer = dockPer;

return dockPer;

}

}

return -1;

}

/**

* Get the current dock percentage in x-axis

* @return

*/

public float getCurDockPer()

{

return this.curDockPer;

}

/**

* Get the current dock position in x-axis

* @return

*/

public float getCurDockPos()

{

return this.dockPosList.get(this.curDockPer);

}

/**

* Add dock position to the list

* @param dockPer dock Percent should be between (0.0,1.0)

*/



public void addDockPos(float dockPer)

{

if(dockPer > 0 && dockPer < 1)

{

this.dockPosList.put(dockPer, (float)0.0);

}

}

/**

* Return width of background image

* @return

*/



public float getBackWidth()

{

return this.backImage.getWidth();

}

/**

* Return height of background image

* @return

*/

public float getBackHeight()

{

return this.backImage.getHeight();

}

/**

* Return width of front image

* @return

*/

public float getFrotWidth()

{

return this.frotImage.getWidth();

}

/**

* Return height of front image

* @return

*/

public float getFrotHeight()

{

return this.frotImage.getWidth();

}

/**

* Dock at some position

* @param curDockPer

*/



public void setCurDockPos(float curDockPer)

{

this.curDockPer = curDockPer;

}

public Bitmap getBackImage()

{

return backImage;

}

public void setBackImage(Bitmap backImage)

{

this.backImage = backImage;

}

public Bitmap getFrotImage()

{

return frotImage;

}

public void setFrotImage(Bitmap frotImage)

{

this.frotImage = frotImage;

}

public float getxBackStart()

{

return xBackStart;

}

public void setxBackStart(float xBackStart)

{

this.xBackStart = xBackStart;

}

public float getyBackStart()

{

return yBackStart;

}

public void setyBackStart(float yBackStart)

{

this.yBackStart = yBackStart;

}

public float getxFrotStart()

{

return xFrotStart;

}

public void setxFrotStart(float xFrotStart)

{

this.xFrotStart = xFrotStart;

}

public float getyFrotStart()

{

return yFrotStart;

}

public void setyFrotStart(float yFrotStart)

{

this.yFrotStart = yFrotStart;

}

public float getxFrotInitPos()

{

return xFrotInitPos;

}

public void setxFrotInitPos(float xFrotInitPos)

{

this.xFrotInitPos = xFrotInitPos;

}

public float getyFrotInitPos()

{

return yFrotInitPos;

}

public void setyFrotInitPos(float yFrotInitPos)

{

this.yFrotInitPos = yFrotInitPos;

}

public float getxMarginLeft()

{

return xMarginLeft;

}

public void setxMarginLeft(float xMarginLeft)

{

this.xMarginLeft = xMarginLeft;

}

public float getyMarginTop()

{

return yMarginTop;

}

public void setyMarginTop(float yMarginTop)

{

this.yMarginTop = yMarginTop;

}

public Map<Float, Float> getDockPosList()

{

return dockPosList;

}

public void setDockPosList(Map<Float, Float> dockPosList)

{

this.dockPosList = dockPosList;

}

public boolean isInit()

{

return isInit;

}

public void setInit(boolean isInit)

{

this.isInit = isInit;

}

}

  3. Activity显示方式

java代码:
public class SwipeTestActivity extends Activity

{

@Override

public void onCreate(Bundle savedInstanceState)

{

super.onCreate(savedInstanceState);

//setContentView(R.layout.main);

SlipView view;

// Code

Bitmap backImage = ((BitmapDrawable) getResources().getDrawable(R.drawable.back5)).getBitmap();

Bitmap frotImage = ((BitmapDrawable) getResources().getDrawable(R.drawable.frot1)).getBitmap();

SlipEntity entity = new SlipEntity(backImage, frotImage);

entity.setCurDockPos(SlipEntity.DOCK_R);

entity.addDockPos((float)0.5);

view = new SlipView(this, entity);

// Code

// view = new SlipView(this);

// XML

// view = (SlipView)this.findViewById(R.id.slipView);

setContentView(view);

view.setOnSlipListener(new OnSlipListener()

{

@Override

public void slipLeft(SlipEntity slipEntity, MotionEvent event, boolean isSuccess)

{

Log.v("Left", Boolean.toString(isSuccess));

}

@Override

public void slipRight(SlipEntity slipEntity, MotionEvent event, boolean isSuccess)

{

Log.v("Right", Boolean.toString(isSuccess));

}

@Override

public void slipDock(SlipEntity slipEntity, MotionEvent event, float dockPer)

{

Log.v("Dock", "dockPer:" + dockPer);

}

});

}



}
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发表于 2011-10-22 12:20:54 | 显示全部楼层

Re:[实例教程]Android

thanks for sharing
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